# Nannda's Glossary of Terms

## Spellbook NFT

Spellbook NFT is either sold in the initial sale or minted from 2 Prophet NFTs and certain amount of $NDT.

## Prophets NFT

Prophet NFT is summoned (revealed) from Spellbook NFT and plays an important role in Nannda. The NFT can be deposited in Nannda to earn $NDT.

## Summon

Summon refers to revealing Prophets NFT from the Spellbook NFT.

## Re-summon

Re-summon refers to reverting the prophet NFT back to the spellbook NFT.

## Clone NFT

Clone NFT is Non-transferable NFT which is earned when depositing Prophet NFT into Nannda, and also required for withdrawal. The NFT can be used as a PFP since that has the same design as the deposited NFT.

## $NDT

A proprietary ERC20 token issued by Nannda.

## Century

Century is the concept of timeframes in Nannda, where the Centuries range from Century 1 to 100, advancing after every distribution of 560,000 $NDT tokens to the Community.

## Circuit Breaker System

Circuit Breaker System is the action taken when $NDT is soaring in the market and deemed to be detrimental to the long-term interests of Nannda and its NFT holders.

## Minting Cost

Minting Cost is the number of tokens which are required when minting; the Minting Cost is calculated by multiplying the Class Cost Multiplier of the two parent prophet NFTs by the Mint score Multiplier.

＝500 × CCM1 × CCM2 × MSM1 × MSM2&#x20;

where $$CCM\_{1,2}$$ are class cost multiplier and  $$MSM\_{1,2}$$are Mint Score multiplier for NFT1, NFT2, respectively.&#x20;

## Class Cost Multiplier

$$
\left( \frac{\text{Total Class Earnig Power}}{\text{Initial Class Earning power}} \right)^{1/8} \times \text{Class Factor}
$$

​

## Class Factor

Class Factor is the coefficient which is determined for each Class. It is used in the calculation of each value as per below table.

| Class        | Class Factor |
| ------------ | ------------ |
| Junior       | 1            |
| Senior       | 1.25         |
| Grand Master | 2            |
| Legend       | 3            |

## Earning Power

Earning Power is the indicator that determines the amount of NFT tokens earned.

Earning Power = 500 × Class Earning Multiplier × Level Multiplier

## Total Class Earning Multiplier

The total Earning power of the issued Prophet NFTs for each class.

## Class Earning Multiplier

Class Earning Multiplier is the coefficient assigned to each Class. The numbers are as follows.

| Class        | Class Earning Multiplier |
| ------------ | ------------------------ |
| Junior       | 1                        |
| Senior       | 1.5625                   |
| Grand Master | 4                        |
| Legend       | 9                        |

## Initial Class Earning Power

The initial total of 3400 NFT was calculated based on the above formula.

| Class        | Initial Class Earning Power |
| ------------ | --------------------------- |
| Junior       | 1,360,000                   |
| Senior       | 478,125                     |
| Grand Master | 102,000                     |
| Legend       | 76,500                      |

## Level

Prophet NTF has Level which starts from Level 1 up to Level 10. Level is raised by consuming $NDT; the higher the Level, the greater the amount of tokens that can be earned when deposited.

## Level Multiplier

Level Multiplier is the coefficient assigned to each level of the prophet NFT. The table of the coefficient is as follows.

| Level | Level Multiplier |
| ----- | ---------------- |
| 1     | 1.00             |
| 2     | 1.10             |
| 3     | 1.21             |
| 4     | 1.33             |
| 5     | 1.60             |
| 6     | 1.76             |
| 7     | 1.93             |
| 8     | 2.13             |
| 9     | 2.34             |
| 10    | 3.04             |

## Mint Score

Mint Score is a number that exists from 0 to 6. It goes up every time when a mint is implemented.

## Mint Score Multiplier

A number determined according to Mint Score. This coefficient is used in the actual calculation.

| Mint Score |     |
| ---------- | --- |
| 0          | 1.0 |
| 1          | 1.3 |
| 2          | 1.6 |
| 3          | 1.9 |
| 4          | 2.2 |
| 5          | 2.5 |
| 6          | 2.8 |


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